AI Insights · Timothy · October 2022
Top 5 Train Games in Lithuania Q3 2022: Performance Overview
An overview of the performance of the top 5 train games in Lithuania during Q3 2022, highlighting trends in downloads, revenue, and active users.
The third quarter of 2022 saw varying performances for the top 5 train games in Lithuania on unified platforms, with notable trends in weekly downloads, revenue, and active users.
Train Station 2: Steam Empire from Pixel Federation Games experienced fluctuations in its metrics throughout the quarter. Weekly revenue peaked at $80 in early July before declining to as low as $8 by mid-September. Downloads showed an initial surge, peaking at 518 in early July, but gradually declined to 56 by the end of September. Active users followed a similar trend, starting at 812 and peaking at 1.5K in early July, then steadily decreasing to 439 by the end of the quarter.
Ticket to Ride - Train Game by TWIN SAILS INTERACTIVE saw relatively modest activity. Weekly revenue fluctuated slightly, peaking at $24 in mid-July and maintaining a range between $5 and $11 for the rest of the quarter. Download numbers were minimal, with a peak of 4 in early August and no downloads recorded in several weeks.
Mini Metro from Dinosaur Polo Club showed consistent but low revenue throughout Q3 2022. The game maintained weekly revenue between $3 and $17, with a peak of $17 in mid-July and mid-September. However, there were no recorded downloads or active users for the entire quarter.
Thomas & Friends: Magic Tracks by Budge Studios had a more dynamic performance. Weekly revenue saw a gradual increase, peaking at $17 in late August, with a notable peak of $12 in mid-September. Downloads were relatively stable, ranging between 48 and 83, showing a slight increase towards the end of the quarter. Active users remained fairly consistent, fluctuating between 150 and 212, with a slight increase towards the end of September.
BRIO World - Railway from Filimundus AB had minimal activity. Weekly revenue peaked at $16 in mid-July but was mostly low or zero for the rest of the quarter. Downloads were sporadic, with a peak of 5 in late August and several weeks recording no downloads.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.